POSSIBLE (Wunderman Thompson)

Xbox.com

Redesign of Xbox.com and it’s games pages as part of the larger alignment of all Microsoft hardware properties that included Surface, Hololens, Band, and Hardware & Accessories.


Team

Microsoft Account Team

 

Role + Responsibilities

Visual and Interaction design lead

Overview

Xbox.com was part of a complete overhaul of related hardware sites that harmonized design components while maintaining specific brand characteristics. Unlike other hardware such as Surface or Hololens, Xbox leveraged more external resources - games - that required consideration beyond simply showcasing devices.

Research

A large part of the effort involved a competitive analysis of major platforms’ sites such as Nintendo Sony Playstation, and Steam, as well as gaming web stores including Chrome and the Apple app store. Other data collected in partnership with, and provided by Microsoft, cannot be shared.

Taking a look at what worked, and what didn’t, using a heuristic approach, we identified shared components for use across all hardware properties, as well as unique patterns specific to Xbox.

Outcomes

Launched on time in 2015, Xbox.com today still retains many of the characteristics of the original redesign that demonstrates clean and effective design patterns that showcase the console and the games on that platform.

Style guide

Style guide

Xbox-Games.jpg
Xbox_HP_GWG-ALT-A_1920.jpg

Authenticated pages

Served targeted games to users with accounts that generally indicated ownership of one or more devices.

Xbox_HP_Unauth_Console_1920-green.jpg

Unauthenticated pages

Generally indicated gamers who are exploring purchasing a new console or “gifters” who are considering purchasing games and devices for others.

Xbox-One.jpg
Xbox_CuratedGames_alt2.jpg


Flexible Marketing Areas

Common components, variable purpose.

Previous
Previous

Amazon Media Group (ADX)

Next
Next

Qualiflyer